COVID-19 Game for My Beloved
Keywords:
RPG game, knowledge about COVID-19, COVID-19 prevention, drugs to treatAbstract
COVID-19 is a serious epidemic in Thailand and around the world. The practice of keeping oneself away from being infected by COVID-19 and protecting yourself from the spread of COVID-19 to other people is still necessary, especially for high school students. Because students have joint activities in both the classroom and outside the classroom, infection and spreading in schools can easily occur. The game for those I love was developed as an RPG. The objectives were: 1) knowledge about COVID-19; 2) knowledge about COVID19 prevention; and 3) knowledge about the preliminary use of drugs to treat COVID-19. The result was that the learning outcomes of the players tended to improve in the mean in two aspects, consisting of 1) knowledge about COVID-19 and 2) knowledge about the preliminary use of drugs to treat COVID-19. There is only one aspect that does not have a better average trend, namely, knowledge about COVID-19 prevention.
Downloads
Published
Issue
Section
License
Journal of TCI is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) licence, unless otherwise stated. Please read our Policies page for more information...

